3D Printing with RepRap Cookbook. The definitive guide to home 3D printing?

Published on: Saturday, 26 November 2016

After reading some 3D printing related books I realized that none of them was clear and comprehensive enough for a newbie or even for those who are already involved and making their own 3D printed objects.

It’s been so until now, after reading the book “3D Printing with RepRap Cookbook”, by Richard Salinas, I can recommend just a book and not a bunch of them or dozens of web articles when someone ask me for a 'definitive' guide.

3D printing starts from the creation of an object, either scanning or modeling, goes through the manipulation and/or repairing of 3D files and ends up setting the 3D printer for the best result. That is exactly what this book is about. Moreover, all the software the author uses is freely available.

The author gives us a ride through the different processes involving a 3D printing job. A ride full of ‘recipes’ to achieve the best result.

Using the most common free software, such as Slic3r, Skeinforge, Repetier, MeshMixer, MeshLab or Sketchup, you can create great 3D printed objects, even those apparently complex can become plain sailing.

Every phase is clearly explained in a step-by-step basis with examples of the results achieved with different settings.

The scanning process is made with a 3D scanner for those with access to one of them and with a simple set of photographs, which are processed to get the 3D model.

Preparing a 3D model for 3D printing is, perhaps, the most difficult phase for many of the 3D printers’ users. Richard has made a good job to help us get the most from popular software MeshLab and Meshmixer. I have to admit that this was my weakest point, until now.

Calibrating the 3D printer is no longer an issue; just follow the steps described for a perfect calibration. Moreover, if you need to manipulate the 3D printer’s firmware, don’t worry; there is also a chapter for this.

Retraction, travel speed, extrusion temperature, bed temperature, nozzle diameter, filament diameter, … everything you need to know is described in the book.

An interesting part is a chapter dedicated to add textures to objects if you want to go further and not be limited to bored smooth faces. For those looking for more technical knowledge, there is also an introduction to a deeper understanding of the G-code.

Summarizing, this is one of those must have for your 3D printing library. Whether you are a newbie or an experimented 3D printer user, you can always check this book to solve doubts, gain knowledge or review some forgotten concepts.

I hope there is a future release with some more features, such as double extrusion, WiFi monitoring, flexible filaments and new improvements to come.

 

Jorge Pérez
Technology, marketing and social networks
Imprimalia 3D